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	<title>Comments on: Top 10 Tactics for Simulated Helicopter Combat</title>
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	<lastBuildDate>Fri, 26 Mar 2010 11:37:35 -0400</lastBuildDate>
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		<title>By: Stan</title>
		<link>http://samlaunch.com/2008/10/top-10-tactics-for-simulated-helicopter-combat/comment-page-1/#comment-91</link>
		<dc:creator>Stan</dc:creator>
		<pubDate>Fri, 26 Mar 2010 11:37:35 +0000</pubDate>
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		<description>A good tactic that works for me is to face and head towards the threat. What this does is limits the amount of time that you can be lined up (especially if guns are to be used by the fighter) and everytime this threat overflys you it gives you time to change course and possibly slip away. It also makes this bogey pull out early because if it don&#039;t then it could run straight into the ground.
If missiles are being used by this fighter then stay as close to the ground as possible and try to create as much clutter as you can for it&#039;s radar whilst maneuvering.</description>
		<content:encoded><![CDATA[<p>A good tactic that works for me is to face and head towards the threat. What this does is limits the amount of time that you can be lined up (especially if guns are to be used by the fighter) and everytime this threat overflys you it gives you time to change course and possibly slip away. It also makes this bogey pull out early because if it don&#8217;t then it could run straight into the ground.<br />
If missiles are being used by this fighter then stay as close to the ground as possible and try to create as much clutter as you can for it&#8217;s radar whilst maneuvering.</p>
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		<title>By: webmaster</title>
		<link>http://samlaunch.com/2008/10/top-10-tactics-for-simulated-helicopter-combat/comment-page-1/#comment-80</link>
		<dc:creator>webmaster</dc:creator>
		<pubDate>Fri, 05 Dec 2008 20:30:40 +0000</pubDate>
		<guid isPermaLink="false">http://samlaunch.com/?p=53#comment-80</guid>
		<description>In DCS:Blackshark, I would say, duck behind something solid and keep it between you and the fighter, like a building or a hill.  Then try to slip away while he extends.

Or fall back to friendly air defenses if they are close enough.

In real life you could probably call for air support from your own fighters.</description>
		<content:encoded><![CDATA[<p>In DCS:Blackshark, I would say, duck behind something solid and keep it between you and the fighter, like a building or a hill.  Then try to slip away while he extends.</p>
<p>Or fall back to friendly air defenses if they are close enough.</p>
<p>In real life you could probably call for air support from your own fighters.</p>
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		<title>By: Mark</title>
		<link>http://samlaunch.com/2008/10/top-10-tactics-for-simulated-helicopter-combat/comment-page-1/#comment-79</link>
		<dc:creator>Mark</dc:creator>
		<pubDate>Fri, 05 Dec 2008 13:01:07 +0000</pubDate>
		<guid isPermaLink="false">http://samlaunch.com/?p=53#comment-79</guid>
		<description>What DO we do if attacked by fighters? Get zapped? I can&#039;t even think of a possible tactic but prayer...</description>
		<content:encoded><![CDATA[<p>What DO we do if attacked by fighters? Get zapped? I can&#8217;t even think of a possible tactic but prayer&#8230;</p>
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