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	<title>SAMLaunch.com &#187; EECH</title>
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	<link>http://samlaunch.com</link>
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		<title>EECH &#8211; apache avionics update coming</title>
		<link>http://samlaunch.com/2010/02/eech-apache_avionics_update_coming/</link>
		<comments>http://samlaunch.com/2010/02/eech-apache_avionics_update_coming/#comments</comments>
		<pubDate>Wed, 03 Feb 2010 17:03:42 +0000</pubDate>
		<dc:creator>Webmaster Ross</dc:creator>
				<category><![CDATA[Air Combat]]></category>
		<category><![CDATA[EECH]]></category>
		<category><![CDATA[apache]]></category>
		<category><![CDATA[avionics]]></category>
		<category><![CDATA[chopper sim]]></category>
		<category><![CDATA[chopper simulator]]></category>
		<category><![CDATA[enemy engaged]]></category>
		<category><![CDATA[modding]]></category>

		<guid isPermaLink="false">http://samlaunch.com/?p=137</guid>
		<description><![CDATA[In the SimHQ forums, master-EECH-modder Arneh says:
&#8220;I&#8217;m in the process of updating the Apache&#8217;s avionics to make them more realistic.  I&#8217;ve found quite a bit of information about how they work in the real Longbow, and I&#8217;m trying to implement as much of it as possible in EECH.  Among the things is that [...]


Related posts:<ol><li><a href='http://samlaunch.com/2008/09/eech-hind-cockpit-startup-video/' rel='bookmark' title='Permanent Link: EECH &#8211; Hind cockpit startup video'>EECH &#8211; Hind cockpit startup video</a></li>
<li><a href='http://samlaunch.com/2008/09/eech-weapon-firing-rates-corrected/' rel='bookmark' title='Permanent Link: EECH &#8211; weapon firing rates corrected'>EECH &#8211; weapon firing rates corrected</a></li>
<li><a href='http://samlaunch.com/2008/12/eech-1_11-released/' rel='bookmark' title='Permanent Link: EECH 1.11 Released'>EECH 1.11 Released</a></li>
</ol>]]></description>
			<content:encoded><![CDATA[<p>In the SimHQ forums, master-EECH-modder Arneh says:<br/></p>
<p><i>&#8220;I&#8217;m in the process of updating the Apache&#8217;s avionics to make them more realistic.  I&#8217;ve found quite a bit of information about how they work in the real Longbow, and I&#8217;m trying to implement as much of it as possible in EECH.  Among the things is that all four of the Longbow&#8217;s radar modes will be modelled, and the exact procedures for firing Hellfires will be modelled.</p>
<p>This is going to make the Apache much more realistic, much more like a study sim.  I realize that everyone may not want this, so I&#8217;m goint to introduce a new realism level, and only used the new avionics at the most realistic level, so that those who prefer the current avionics can continue to use them.</p>
<p>Much of how the Longbow is controlled is via the MFDs, and the push buttons around them.  EECH doesn&#8217;t have clickable cockpits, but I&#8217;ve I&#8217;ve made the MFDs themselves clickable, so that you can simulate button presses by pressing the corresponding label inside the MFD.  All of the MFD pages are being updated to have clickable labels, and a lot of new functionallity and new pages are being added.</p>
<p>Now this is of course a work in progress, and a lot of work remains.  But just to give you an idea of about some of the new and updated pages, I&#8217;ve included some screenshots.</p>
<p>Here&#8217;s how the cockpit looks now.  On the right MFD is the updated TSD page, and on the left is the radar in Terrain Profile Mode (TPM).  TPM is a navigation mode for low visibillity and basically shows where it&#8217;s safe to fly.<br /><img src="http://img.photobucket.com/albums/v227/pokski/eech/apache/ap-av-update.jpg" alt=""></p>
<p>The updated engine page.  It has mostly the same information as the old one, but a little different layout, and with colors:<br /><img src="http://img.photobucket.com/albums/v227/pokski/eech/apache/ap-eng.jpg" alt=""></p>
<p>The new fuel page shows general fuel status, and also allows you to cross feed the engines from either tank, or transfer fuel between the tanks:<br /><img src="http://img.photobucket.com/albums/v227/pokski/eech/apache/ap-fuel.jpg" alt=""></p>
<p>This is the radar in RMAP mode.  It&#8217;s much like ground target mode, but it also shows the terrain (and possibly most useful the terrain shadow, so you know what parts are unknown and where enemy units may still be hiding):<br /><img src="http://img.photobucket.com/albums/v227/pokski/eech/apache/ap-rmap.jpg" alt=""></p>
<p>The TSD in waypoint mode allows you to edit the route or waypoints, including adding new ones (by e.g. flying over them, or by lasing a point with TADS).<br /><img src="http://img.photobucket.com/albums/v227/pokski/eech/apache/ap-wpt.jpg" alt=""></p>
<p>The ADF page controls the Apache&#8217;s radio navigation equipment, and allows you to navigate by radio beacons.<br /><img src="http://img.photobucket.com/albums/v227/pokski/eech/apache/ap-adf.jpg" alt=""></p>
<p>The check list page has checklists for various items.<br /><img src="http://img.photobucket.com/albums/v227/pokski/eech/apache/ap-cl.jpg" alt=""></p>
<p>I&#8217;ll continue to update this thread as I finish more of the avionics.&#8221;</i><br />
<br/><br />
Source: <a href="http://simhq.com/forum/ubbthreads.php/topics/2892427/Apache_avionics_modernization_.html#Post2892427">SimHQ EECH forums</a></p>


<p>Related posts:<ol><li><a href='http://samlaunch.com/2008/09/eech-hind-cockpit-startup-video/' rel='bookmark' title='Permanent Link: EECH &#8211; Hind cockpit startup video'>EECH &#8211; Hind cockpit startup video</a></li>
<li><a href='http://samlaunch.com/2008/09/eech-weapon-firing-rates-corrected/' rel='bookmark' title='Permanent Link: EECH &#8211; weapon firing rates corrected'>EECH &#8211; weapon firing rates corrected</a></li>
<li><a href='http://samlaunch.com/2008/12/eech-1_11-released/' rel='bookmark' title='Permanent Link: EECH 1.11 Released'>EECH 1.11 Released</a></li>
</ol></p>]]></content:encoded>
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		</item>
		<item>
		<title>Hind returns</title>
		<link>http://samlaunch.com/2010/01/hind-returns/</link>
		<comments>http://samlaunch.com/2010/01/hind-returns/#comments</comments>
		<pubDate>Fri, 22 Jan 2010 06:09:58 +0000</pubDate>
		<dc:creator>Webmaster Ross</dc:creator>
				<category><![CDATA[EECH]]></category>
		<category><![CDATA[chopper sim]]></category>
		<category><![CDATA[chopper simulator]]></category>
		<category><![CDATA[Hind]]></category>
		<category><![CDATA[Mi-24V]]></category>

		<guid isPermaLink="false">http://samlaunch.com/2010/01/hind-returns/</guid>
		<description><![CDATA[







Hind returns

Video from EECH 1.11 with new Mi-24 3D cockpit.


From:
realpokski
Views:
15585
    
28
ratings



Time:
09:27
More in
Gaming




&#13;&#13;View full post on Uploads by realpokski


Related posts:EECH &#8211; Hind cockpit startup video



Related posts:<ol><li><a href='http://samlaunch.com/2008/09/eech-hind-cockpit-startup-video/' rel='bookmark' title='Permanent Link: EECH &#8211; Hind cockpit startup video'>EECH &#8211; Hind cockpit startup video</a></li>
</ol>]]></description>
			<content:encoded><![CDATA[<div style="color: #000000;font-family: Arial, Helvetica, sans-serif;     font-size:12px; font-size: 12px; width: 555px;">
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<div style="border: 1px solid #999999; margin: 0px 10px 5px 0px;"><a href="http://www.youtube.com/watch?v=uFnTdXwIAwE&amp;feature=youtube_gdata"><img alt="" src="http://i.ytimg.com/vi/uFnTdXwIAwE/default.jpg"></a></div>
</td>
<td width="256" valign="top">
<div style="font-size: 12px; font-weight: bold;"><a style="font-size: 15px; font-weight: bold;                  font-decoration: none;" href="http://www.youtube.com/watch?v=uFnTdXwIAwE&amp;feature=youtube_gdata">Hind returns</a><br />
</div>
<div style="font-size: 12px; margin: 3px 0px;"><span>Video from EECH 1.11 with new Mi-24 3D cockpit.</span></div>
</td>
<td style="font-size: 11px; line-height: 1.4em; padding-left: 20px;             padding-top: 1px;" width="146" valign="top">
<div><span style="color: #666666; font-size: 11px;">From:</span><br />
<a href="http://www.youtube.com/profile?user=realpokski">realpokski</a></div>
<div><span style="color: #666666; font-size: 11px;">Views:</span><br />
15585</div>
<div style="white-space: nowrap;text-align: left"><img style="border: 0px none; margin: 0px; padding: 0px;                    vertical-align: middle; font-size: 11px;" align="top" alt="" src="http://gdata.youtube.com/static/images/icn_star_full_11x11.gif"> <img style="border: 0px none; margin: 0px; padding: 0px;                    vertical-align: middle; font-size: 11px;" align="top" alt="" src="http://gdata.youtube.com/static/images/icn_star_full_11x11.gif"> <img style="border: 0px none; margin: 0px; padding: 0px;                    vertical-align: middle; font-size: 11px;" align="top" alt="" src="http://gdata.youtube.com/static/images/icn_star_full_11x11.gif"> <img style="border: 0px none; margin: 0px; padding: 0px;                    vertical-align: middle; font-size: 11px;" align="top" alt="" src="http://gdata.youtube.com/static/images/icn_star_full_11x11.gif"> <img style="border: 0px none; margin: 0px; padding: 0px;                    vertical-align: middle; font-size: 11px;" align="top" alt="" src="http://gdata.youtube.com/static/images/icn_star_half_11x11.gif"></div>
<div style="font-size: 11px;">28<br />
<span style="color: #666666; font-size: 11px;">ratings</span></div>
</td>
</tr>
<tr>
<td><span style="color: #666666; font-size: 11px;">Time:</span><br />
<span style="color: #000000; font-size: 11px; font-weight: bold;">09:27</span></td>
<td style="font-size: 11px; padding-left: 20px;"><span style="color: #666666; font-size: 11px;">More in</span><br />
<a href="http://www.youtube.com/categories_portal?c=20">Gaming</a></td>
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<p>&#13;&#13;View full post on <a href="http://www.youtube.com/watch?v=uFnTdXwIAwE&#038;feature=youtube_gdata">Uploads by realpokski</a></p>


<p>Related posts:<ol><li><a href='http://samlaunch.com/2008/09/eech-hind-cockpit-startup-video/' rel='bookmark' title='Permanent Link: EECH &#8211; Hind cockpit startup video'>EECH &#8211; Hind cockpit startup video</a></li>
</ol></p>]]></content:encoded>
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		</item>
		<item>
		<title>EECH 1.11.1 released</title>
		<link>http://samlaunch.com/2009/03/eech-1_11_1-released/</link>
		<comments>http://samlaunch.com/2009/03/eech-1_11_1-released/#comments</comments>
		<pubDate>Wed, 25 Mar 2009 02:42:28 +0000</pubDate>
		<dc:creator>Webmaster Ross</dc:creator>
				<category><![CDATA[EECH]]></category>
		<category><![CDATA[enemy engaged]]></category>
		<category><![CDATA[helicopter sim]]></category>

		<guid isPermaLink="false">http://samlaunch.com/?p=66</guid>
		<description><![CDATA[Enemy Engaged Comanche vs. Hokum &#8211; has a new bugfix release for the 1.11 version.  This includes a fix for the &#8220;white flashes&#8221; that some people were getting with some newer video cards.

Changes:

Fix for zbuffers in dx9. Fixes problem with newer ATI and NVidia cards. Also fixes white flashes for some (fix by Bodhammer)
Added [...]


Related posts:<ol><li><a href='http://samlaunch.com/2008/09/eech-hind-cockpit-startup-video/' rel='bookmark' title='Permanent Link: EECH &#8211; Hind cockpit startup video'>EECH &#8211; Hind cockpit startup video</a></li>
<li><a href='http://samlaunch.com/2008/09/eech-weapon-firing-rates-corrected/' rel='bookmark' title='Permanent Link: EECH &#8211; weapon firing rates corrected'>EECH &#8211; weapon firing rates corrected</a></li>
<li><a href='http://samlaunch.com/2008/12/eech-1_11-released/' rel='bookmark' title='Permanent Link: EECH 1.11 Released'>EECH 1.11 Released</a></li>
</ol>]]></description>
			<content:encoded><![CDATA[<p>Enemy Engaged Comanche vs. Hokum &#8211; has a new bugfix release for the 1.11 version.  This includes a fix for the &#8220;white flashes&#8221; that some people were getting with some newer video cards.</p>
<p><img src="http://img.photobucket.com/albums/v227/pokski/eech/cuba-wingman.jpg" /></p>
<p><b>Changes:</b></p>
<ul>
<li>Fix for zbuffers in dx9. Fixes problem with newer ATI and NVidia cards. Also fixes white flashes for some (fix by Bodhammer)</li>
<li>Added cockpit vibration when g-force_head_movement enabled (ataribaby)</li>
<li>Added option for muting external sounds in map view (ataribaby)</li>
<li>Added co-pilot speech for when he has identified a target(ataribaby)</li>
<li>Improvement to altitude hold and enable it for all helicopters (ataribaby)</li>
<li>Changed colour of smoke grenades from purple to white</li>
<li>Improvement to AI helicopter movement. Will not slow down before each waypoint, and will fly slower over airbase.</li>
<li>Changed so that 3dreset=1 in eech.ini or on the command line will force EECH to recheck which resolutions the graphics card supports. Use this if EECH doesn&#8217;t offer resolutions you want to use and know your graphics card and monitor supports.</li>
<li>Added command line option to force screen resolution even if the graphics doesn&#8217;t list it to EECH as one of the resolutions it supports. See the FAQ for how to use this.</li>
<li>Fix for gear automatically extending/retracting for player helicopter in insertion missions (ataribaby)</li>
<li>Fixed bug in Apache where selected target didn&#8217;t show up on radar</li>
</ul>
<p><a href="http://simhq.com/forum/ubbthreads.php/topics/2696644/EECH_1_11_1_released.html#Post2696644">More info and download here</a></p>


<p>Related posts:<ol><li><a href='http://samlaunch.com/2008/09/eech-hind-cockpit-startup-video/' rel='bookmark' title='Permanent Link: EECH &#8211; Hind cockpit startup video'>EECH &#8211; Hind cockpit startup video</a></li>
<li><a href='http://samlaunch.com/2008/09/eech-weapon-firing-rates-corrected/' rel='bookmark' title='Permanent Link: EECH &#8211; weapon firing rates corrected'>EECH &#8211; weapon firing rates corrected</a></li>
<li><a href='http://samlaunch.com/2008/12/eech-1_11-released/' rel='bookmark' title='Permanent Link: EECH 1.11 Released'>EECH 1.11 Released</a></li>
</ol></p>]]></content:encoded>
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		</item>
		<item>
		<title>EECH 1.11 Released</title>
		<link>http://samlaunch.com/2008/12/eech-1_11-released/</link>
		<comments>http://samlaunch.com/2008/12/eech-1_11-released/#comments</comments>
		<pubDate>Tue, 23 Dec 2008 07:09:13 +0000</pubDate>
		<dc:creator>Webmaster Ross</dc:creator>
				<category><![CDATA[Air Combat]]></category>
		<category><![CDATA[EECH]]></category>
		<category><![CDATA[helicopter sim]]></category>
		<category><![CDATA[helicopter simulator]]></category>
		<category><![CDATA[Hind]]></category>

		<guid isPermaLink="false">http://samlaunch.com/?p=62</guid>
		<description><![CDATA[Enemy Engaged: Comanche vs Hokum version 1.11 has been released.  You can get it here.
Feature Summary

3D Hind helicopter cockpit with full realistic startup
suspension physics modeling for main helicopters
fixed to use realistic rate of fire for all weapons
increased terrain texture details


SimHQ has a longer article about the release here.




Related posts:EECH &#8211; Hind cockpit startup video
EECH [...]


Related posts:<ol><li><a href='http://samlaunch.com/2008/09/eech-hind-cockpit-startup-video/' rel='bookmark' title='Permanent Link: EECH &#8211; Hind cockpit startup video'>EECH &#8211; Hind cockpit startup video</a></li>
<li><a href='http://samlaunch.com/2008/09/eech-weapon-firing-rates-corrected/' rel='bookmark' title='Permanent Link: EECH &#8211; weapon firing rates corrected'>EECH &#8211; weapon firing rates corrected</a></li>
<li><a href='http://samlaunch.com/2009/03/eech-1_11_1-released/' rel='bookmark' title='Permanent Link: EECH 1.11.1 released'>EECH 1.11.1 released</a></li>
</ol>]]></description>
			<content:encoded><![CDATA[<p>Enemy Engaged: Comanche vs Hokum version 1.11 has been released.  You can get it <a href="http://simhq.com/forum/ubbthreads.php/topics/2638836/X_Mas_is_here_EECH_1_11_and_Mi.html#Post2638836">here</a>.</p>
<p><strong>Feature Summary</strong></p>
<ul>
<li>3D Hind helicopter cockpit with full realistic startup</li>
<li>suspension physics modeling for main helicopters</li>
<li>fixed to use realistic rate of fire for all weapons</li>
<li>increased terrain texture details</li>
</ul>
<p><br/><br />
SimHQ has a longer article about the release <a href="http://www.simhq.com/_air11/air_342a.html">here</a>.<br />
<br/></p>
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<p>Related posts:<ol><li><a href='http://samlaunch.com/2008/09/eech-hind-cockpit-startup-video/' rel='bookmark' title='Permanent Link: EECH &#8211; Hind cockpit startup video'>EECH &#8211; Hind cockpit startup video</a></li>
<li><a href='http://samlaunch.com/2008/09/eech-weapon-firing-rates-corrected/' rel='bookmark' title='Permanent Link: EECH &#8211; weapon firing rates corrected'>EECH &#8211; weapon firing rates corrected</a></li>
<li><a href='http://samlaunch.com/2009/03/eech-1_11_1-released/' rel='bookmark' title='Permanent Link: EECH 1.11.1 released'>EECH 1.11.1 released</a></li>
</ol></p>]]></content:encoded>
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		</item>
		<item>
		<title>EECH &#8211; weapon firing rates corrected</title>
		<link>http://samlaunch.com/2008/09/eech-weapon-firing-rates-corrected/</link>
		<comments>http://samlaunch.com/2008/09/eech-weapon-firing-rates-corrected/#comments</comments>
		<pubDate>Sat, 27 Sep 2008 20:45:52 +0000</pubDate>
		<dc:creator>Webmaster Ross</dc:creator>
				<category><![CDATA[Air Combat]]></category>
		<category><![CDATA[EECH]]></category>
		<category><![CDATA[Videos]]></category>
		<category><![CDATA[chopper sim]]></category>
		<category><![CDATA[video]]></category>

		<guid isPermaLink="false">http://samlaunch.com/?p=46</guid>
		<description><![CDATA[Besides adding a cockpit for the Hind, Arneh has other improvements coming for the next version of EECH.  This one is fixing the firing rates of all the weapons in the sim.  Previously all weapons were firing at 1 shot per frame, so assuming 30-40 fps, each weapon was firing at around 2000 [...]


Related posts:<ol><li><a href='http://samlaunch.com/2008/12/dcs-producers-note-6-weapon-systems/' rel='bookmark' title='Permanent Link: DCS &#8211; Producer&#8217;s Note 6 &#8211; Weapon Systems'>DCS &#8211; Producer&#8217;s Note 6 &#8211; Weapon Systems</a></li>
<li><a href='http://samlaunch.com/2008/09/eech-hind-cockpit-startup-video/' rel='bookmark' title='Permanent Link: EECH &#8211; Hind cockpit startup video'>EECH &#8211; Hind cockpit startup video</a></li>
<li><a href='http://samlaunch.com/2008/12/eech-1_11-released/' rel='bookmark' title='Permanent Link: EECH 1.11 Released'>EECH 1.11 Released</a></li>
</ol>]]></description>
			<content:encoded><![CDATA[<p>Besides adding a cockpit for the Hind, Arneh has other improvements coming for the next version of EECH.  This one is fixing the firing rates of all the weapons in the sim.  Previously all weapons were firing at 1 shot per frame, so assuming 30-40 fps, each weapon was firing at around 2000 rounds per minute.</p>
<p>One of the big winners in this change is the Russian 23mm UPK-23 gun pod, which is showcased in this video.<br />
(4 pods x 3500 rnds/min = 14,000 rounds per min!!!)</p>
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<p>Related posts:<ol><li><a href='http://samlaunch.com/2008/12/dcs-producers-note-6-weapon-systems/' rel='bookmark' title='Permanent Link: DCS &#8211; Producer&#8217;s Note 6 &#8211; Weapon Systems'>DCS &#8211; Producer&#8217;s Note 6 &#8211; Weapon Systems</a></li>
<li><a href='http://samlaunch.com/2008/09/eech-hind-cockpit-startup-video/' rel='bookmark' title='Permanent Link: EECH &#8211; Hind cockpit startup video'>EECH &#8211; Hind cockpit startup video</a></li>
<li><a href='http://samlaunch.com/2008/12/eech-1_11-released/' rel='bookmark' title='Permanent Link: EECH 1.11 Released'>EECH 1.11 Released</a></li>
</ol></p>]]></content:encoded>
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		</item>
		<item>
		<title>EECH &#8211; Hind cockpit startup video</title>
		<link>http://samlaunch.com/2008/09/eech-hind-cockpit-startup-video/</link>
		<comments>http://samlaunch.com/2008/09/eech-hind-cockpit-startup-video/#comments</comments>
		<pubDate>Tue, 09 Sep 2008 04:00:21 +0000</pubDate>
		<dc:creator>Webmaster Ross</dc:creator>
				<category><![CDATA[Air Combat]]></category>
		<category><![CDATA[EECH]]></category>
		<category><![CDATA[Videos]]></category>
		<category><![CDATA[chopper]]></category>
		<category><![CDATA[chopper simulator]]></category>
		<category><![CDATA[enemy engaged]]></category>
		<category><![CDATA[Hind]]></category>
		<category><![CDATA[Mi-24V]]></category>
		<category><![CDATA[video]]></category>

		<guid isPermaLink="false">http://samlaunch.com/?p=40</guid>
		<description><![CDATA[This is a video preview of the work that Arneh has been doing in the Enemy Engaged chopper sim.  It is the startup procedure in his work-in-progress Mi-24V Hind pilot cockpit.  
I love how realistically cluttered the external view is, and how much painstaking detail he added, like the working indicator lights, APU [...]


Related posts:<ol><li><a href='http://samlaunch.com/2008/08/dcs-producers-note-1-startup/' rel='bookmark' title='Permanent Link: DCS &#8211; Producer&#8217;s Note 1 &#8211; startup'>DCS &#8211; Producer&#8217;s Note 1 &#8211; startup</a></li>
<li><a href='http://samlaunch.com/2008/09/eech-weapon-firing-rates-corrected/' rel='bookmark' title='Permanent Link: EECH &#8211; weapon firing rates corrected'>EECH &#8211; weapon firing rates corrected</a></li>
<li><a href='http://samlaunch.com/2008/12/eech-1_11-released/' rel='bookmark' title='Permanent Link: EECH 1.11 Released'>EECH 1.11 Released</a></li>
</ol>]]></description>
			<content:encoded><![CDATA[<p>This is a video preview of the work that Arneh has been doing in the Enemy Engaged chopper sim.  It is the startup procedure in his work-in-progress Mi-24V Hind pilot cockpit.  </p>
<p>I love how realistically cluttered the external view is, and how much painstaking detail he added, like the working indicator lights, APU levers, twist throttle, working fan, etc.  </p>
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<p>You can follow the progress of this next patch at the <a href="http://www.simhq.com/forum/ubbthreads.php?ubb=showflat&#038;Number=2478734">SimHQ EECH forums</a>.</p>


<p>Related posts:<ol><li><a href='http://samlaunch.com/2008/08/dcs-producers-note-1-startup/' rel='bookmark' title='Permanent Link: DCS &#8211; Producer&#8217;s Note 1 &#8211; startup'>DCS &#8211; Producer&#8217;s Note 1 &#8211; startup</a></li>
<li><a href='http://samlaunch.com/2008/09/eech-weapon-firing-rates-corrected/' rel='bookmark' title='Permanent Link: EECH &#8211; weapon firing rates corrected'>EECH &#8211; weapon firing rates corrected</a></li>
<li><a href='http://samlaunch.com/2008/12/eech-1_11-released/' rel='bookmark' title='Permanent Link: EECH 1.11 Released'>EECH 1.11 Released</a></li>
</ol></p>]]></content:encoded>
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