Archive for the ‘Videos’ Category

DCS – Producer’s Note 6 – Weapon Systems

Friday, December 12th, 2008

Here is the sixth Producers Note for the DCS:Blackshark helicopter flight simulator.

This three part video gets down to business with putting some weapons on target.

Parts 1 and 2 of the video explain how to utilize the 30mm cannon, gun pods, and rockets. Part 3 covers the Vikhr Anti-Tank missle as well as unguided bombs.

Hi-res download version is available here. (Free registration required)

DCS – Producer’s Note 5 – Shkval Sensor

Friday, December 5th, 2008

Here is the fifth Producers Note for the DCS:Blackshark helicopter flight simulator.

This two part video provides information about targeting and performing recon with the main Shkval TV monitor, as well as targeting with the helmet-mounted display.
There are also some extra navigation features discussed at the end of the video.

Hi-res download version is available here. (Free registration required)

DCS – Producer’s Note 4 – Navigation

Monday, September 29th, 2008

Here is the fourth Producers Note for the upcoming DCS:Blackshark helicopter flight simulator.

This three part video shows how the autopilot and navigation beacons can help a KA-50 Blackshark pilot compensate for the lack of a co-pilot.

The landscape looks amazing!!

EECH – weapon firing rates corrected

Saturday, September 27th, 2008

Besides adding a cockpit for the Hind, Arneh has other improvements coming for the next version of EECH. This one is fixing the firing rates of all the weapons in the sim. Previously all weapons were firing at 1 shot per frame, so assuming 30-40 fps, each weapon was firing at around 2000 rounds per minute.

One of the big winners in this change is the Russian 23mm UPK-23 gun pod, which is showcased in this video.
(4 pods x 3500 rnds/min = 14,000 rounds per min!!!)

Video – “Frog or Prince”

Wednesday, September 24th, 2008

This is one of my fave lockon videos. It features the SU-25 Frogfoot in an intricate air-to-ground ballet. How does it get off the ground with so many weapons/fangs?