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<channel>
	<title>SAMLaunch.com</title>
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	<link>http://samlaunch.com</link>
	<description>Your Source for Modern Combat Simulation News</description>
	<lastBuildDate>Sat, 10 Jul 2010 20:07:50 +0000</lastBuildDate>
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			<item>
		<title>Welcome to SAMLaunch.com!</title>
		<link>http://samlaunch.com/2008/07/welcome-to-samlaunch/</link>
		<comments>http://samlaunch.com/2008/07/welcome-to-samlaunch/#comments</comments>
		<pubDate>Thu, 24 Jul 2008 00:10:33 +0000</pubDate>
		<dc:creator>Webmaster Ross</dc:creator>
				<category><![CDATA[Site News]]></category>

		<guid isPermaLink="false">http://samlaunch.com/?p=1</guid>
		<description><![CDATA[
Welcome to SAMLaunch.com, your source for modern combat simulation news!
Every registered user is a Contributer, which means that (pending a simple review), you can post your own news items!
Please go to the About page for Submission Guidelines and a posting tutorial video.  These guidelines will be updated in the future, please check back often.
Please [...]


No related posts.]]></description>
			<content:encoded><![CDATA[<div class="announcement_post"><div style="background-color: #F7F7F7; border-style: solid; border-width: 1px; border-color: #DDDDDD; padding: 7px;">
Welcome to SAMLaunch.com, your source for modern combat simulation news!</p>
<p><strong>Every registered user is a Contributer</strong>, which means that (pending a simple review), you can post your own news items!</p>
<p>Please go to the <a href="http://samlaunch.com/about/">About</a> page for Submission Guidelines and a posting tutorial video.  These guidelines will be updated in the future, please check back often.</p>
<p>Please send any questions about the site to <a href="mailto:webmaster@samlaunch.com">webmaster@samlaunch.com</a>.</p>
<p>UPDATE 2008-09-29 &#8211; you can now follow us on these sites:<br />
<a href="http://twitter.com/samlaunch"><img src="http://samlaunch.com/images/twitter_sm.gif" alt="Twitter" /></a><a href="http://www.new.facebook.com/pages/samlaunchcom/37673941257?ref=mf"><br />
<img src="http://samlaunch.com/images/facebook_badge_sm.gif" alt="samlaunch page on Facebook" /></a></p>
<p>You can Register <a href="http://samlaunch.com/wp-login.php?action=register">HERE</a>.
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<p>No related posts.</p>]]></content:encoded>
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		<item>
		<title>DCS: Blackshark now available on Steam</title>
		<link>http://samlaunch.com/2010/07/dcs-blackshark-now-available-on-steam/</link>
		<comments>http://samlaunch.com/2010/07/dcs-blackshark-now-available-on-steam/#comments</comments>
		<pubDate>Sat, 10 Jul 2010 20:07:50 +0000</pubDate>
		<dc:creator>Webmaster Ross</dc:creator>
				<category><![CDATA[Air Combat]]></category>
		<category><![CDATA[DCS: BlackShark]]></category>
		<category><![CDATA[DCS]]></category>
		<category><![CDATA[Eagle Dynamics]]></category>
		<category><![CDATA[helicopter sim]]></category>
		<category><![CDATA[KA-50]]></category>

		<guid isPermaLink="false">http://samlaunch.com/?p=706</guid>
		<description><![CDATA[DCS: Blackshark is now available on Steam!
http://store.steampowered.com/app/61000/
(unfortunately not available in the UK)

ED forums announcement


Related posts:DCS forum highlights &#8211; Aug, 2008
upcoming DCS:Blackshark campaign engine
DCS Blackshark (Russian version) goes Gold!



Related posts:<ol><li><a href='http://samlaunch.com/2008/09/dcs-forum-highlights-aug-2008/' rel='bookmark' title='Permanent Link: DCS forum highlights &#8211; Aug, 2008'>DCS forum highlights &#8211; Aug, 2008</a></li>
<li><a href='http://samlaunch.com/2008/07/upcoming-dcsblackshark-campaign-engine/' rel='bookmark' title='Permanent Link: upcoming DCS:Blackshark campaign engine'>upcoming DCS:Blackshark campaign engine</a></li>
<li><a href='http://samlaunch.com/2008/10/dcs-blackshark-russian-version-goes-gold/' rel='bookmark' title='Permanent Link: DCS Blackshark (Russian version) goes Gold!'>DCS Blackshark (Russian version) goes Gold!</a></li>
</ol>]]></description>
			<content:encoded><![CDATA[<p>DCS: Blackshark is now available on Steam!<br />
<a href="http://store.steampowered.com/app/61000/">http://store.steampowered.com/app/61000/</a><br />
(unfortunately not available in the UK)</p>
<p><img src="http://cdn.steampowered.com/v/gfx/apps/61000/header.jpg?t=1278747302"/></p>
<p><a href="http://forums.eagle.ru/showthread.php?t=55848">ED forums announcement</a></p>


<p>Related posts:<ol><li><a href='http://samlaunch.com/2008/09/dcs-forum-highlights-aug-2008/' rel='bookmark' title='Permanent Link: DCS forum highlights &#8211; Aug, 2008'>DCS forum highlights &#8211; Aug, 2008</a></li>
<li><a href='http://samlaunch.com/2008/07/upcoming-dcsblackshark-campaign-engine/' rel='bookmark' title='Permanent Link: upcoming DCS:Blackshark campaign engine'>upcoming DCS:Blackshark campaign engine</a></li>
<li><a href='http://samlaunch.com/2008/10/dcs-blackshark-russian-version-goes-gold/' rel='bookmark' title='Permanent Link: DCS Blackshark (Russian version) goes Gold!'>DCS Blackshark (Russian version) goes Gold!</a></li>
</ol></p>]]></content:encoded>
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		<item>
		<title>DCS: A10C &#8211; Producer&#8217;s Note 2 &#8211; Start up</title>
		<link>http://samlaunch.com/2010/07/dcs-a10c-producers-note2-start-up/</link>
		<comments>http://samlaunch.com/2010/07/dcs-a10c-producers-note2-start-up/#comments</comments>
		<pubDate>Sun, 04 Jul 2010 20:01:49 +0000</pubDate>
		<dc:creator>Webmaster Ross</dc:creator>
				<category><![CDATA[DCS: A-10]]></category>
		<category><![CDATA[Videos]]></category>
		<category><![CDATA[DCS]]></category>
		<category><![CDATA[DCS:A10]]></category>
		<category><![CDATA[producer's note]]></category>
		<category><![CDATA[start-up]]></category>
		<category><![CDATA[Warthog]]></category>

		<guid isPermaLink="false">http://samlaunch.com/?p=685</guid>
		<description><![CDATA[
The second producer note for DCS: A-10C Warthog. This note focuses on the start up procedure of the A-10C attack jet.
www.digitalcombatsimulator.com
Notes: Please note that this note is based on Alpha code and far from complete. We feel it better to release such videos now based on pre-release code than wait until the game is about [...]


Related posts:<ol><li><a href='http://samlaunch.com/2008/08/dcs-producers-note-1-startup/' rel='bookmark' title='Permanent Link: DCS &#8211; Producer&#8217;s Note 1 &#8211; startup'>DCS &#8211; Producer&#8217;s Note 1 &#8211; startup</a></li>
<li><a href='http://samlaunch.com/2008/08/dcs-producers-note-2-abris-gps-system/' rel='bookmark' title='Permanent Link: DCS &#8211; Producer’s Note 2 &#8211; ABRIS GPS System'>DCS &#8211; Producer’s Note 2 &#8211; ABRIS GPS System</a></li>
<li><a href='http://samlaunch.com/2008/09/dcs-producer%e2%80%99s-note-3-basic-flight/' rel='bookmark' title='Permanent Link: DCS &#8211; Producer’s Note 3 &#8211; Basic Flight'>DCS &#8211; Producer’s Note 3 &#8211; Basic Flight</a></li>
</ol>]]></description>
			<content:encoded><![CDATA[<p><!-- Smart Youtube --><span class="youtube"><object width="450" height="400"><param name="movie" value="http://www.youtube.com/v/aSIGzDMJ-ik&amp;rel=1&amp;color1=d6d6d6&amp;color2=f0f0f0&amp;border=0&amp;fs=1&amp;hl=en&amp;autoplay=0&amp;showinfo=0&amp;iv_load_policy=3&amp;showsearch=0" /><param name="allowFullScreen" value="true" /><embed wmode="transparent" src="http://www.youtube.com/v/aSIGzDMJ-ik&amp;rel=1&amp;color1=d6d6d6&amp;color2=f0f0f0&amp;border=0&amp;fs=1&amp;hl=en&amp;autoplay=0&amp;showinfo=0&amp;iv_load_policy=3&amp;showsearch=0" type="application/x-shockwave-flash" allowfullscreen="true" width="450" height="400" ></embed><param name="wmode" value="transparent" /></object></span><br />
The second producer note for DCS: A-10C Warthog. This note focuses on the start up procedure of the A-10C attack jet.<br />
<br/>www.digitalcombatsimulator.com<br />
<br/><b>Notes:</b> Please note that this note is based on Alpha code and far from complete. We feel it better to release such videos now based on pre-release code than wait until the game is about done. Video was recorded at 30 FPS at 1280x720 using internal AVI tool. No post-processing was used. Sorry, mouse cursor could not be recorded. High Dynamic Range (HDR) can be enabled/disabled by users. While the start up procedure is works for me, I&#39;m sure users will find a flow that works better for them. This note takes place at a work-in-progress version of the new Nevada (Nellis AFB) terrain. We wanted to give you a little preview of this new terrain even though it is incomplete. No noise map yet and some issues with close range shadows.</p>
<p>From:<a href="http://www.youtube.com/profile?user=wagmatt">wagmatt</a><br />
Time:08:18<br />
More in <a href="http://www.youtube.com/categories_portal?c=20">Gaming</a></p>
<p>View full post on <a href="http://www.youtube.com/watch?v=aSIGzDMJ-ik&#038;feature=youtube_gdata">Uploads by wagmatt</a></p>


<p>Related posts:<ol><li><a href='http://samlaunch.com/2008/08/dcs-producers-note-1-startup/' rel='bookmark' title='Permanent Link: DCS &#8211; Producer&#8217;s Note 1 &#8211; startup'>DCS &#8211; Producer&#8217;s Note 1 &#8211; startup</a></li>
<li><a href='http://samlaunch.com/2008/08/dcs-producers-note-2-abris-gps-system/' rel='bookmark' title='Permanent Link: DCS &#8211; Producer’s Note 2 &#8211; ABRIS GPS System'>DCS &#8211; Producer’s Note 2 &#8211; ABRIS GPS System</a></li>
<li><a href='http://samlaunch.com/2008/09/dcs-producer%e2%80%99s-note-3-basic-flight/' rel='bookmark' title='Permanent Link: DCS &#8211; Producer’s Note 3 &#8211; Basic Flight'>DCS &#8211; Producer’s Note 3 &#8211; Basic Flight</a></li>
</ol></p>]]></content:encoded>
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		</item>
		<item>
		<title>DCS A-10C &#8211; Producer Note 1 &#8211; A-10C Introduction</title>
		<link>http://samlaunch.com/2010/07/dcs-a-10c-producer-note-1-a-10c-introduction/</link>
		<comments>http://samlaunch.com/2010/07/dcs-a-10c-producer-note-1-a-10c-introduction/#comments</comments>
		<pubDate>Fri, 02 Jul 2010 21:06:49 +0000</pubDate>
		<dc:creator>Webmaster Ross</dc:creator>
				<category><![CDATA[DCS: A-10]]></category>
		<category><![CDATA[Videos]]></category>
		<category><![CDATA[A10C]]></category>
		<category><![CDATA[DCS:A10]]></category>
		<category><![CDATA[producer's note]]></category>
		<category><![CDATA[Warthog]]></category>

		<guid isPermaLink="false">http://samlaunch.com/?p=673</guid>
		<description><![CDATA[
DCS A-10C Warthog -- Producer Note 1 -- A-10C Introduction

Based on Work In Progress (WIP) code from Alpha version.
From:wagmatt
Views:13374

View full post on Uploads by wagmatt


Related posts:DCS &#8211; Producer&#8217;s Note 1 &#8211; startup
DCS &#8211; Producer’s Note 2 &#8211; ABRIS GPS System
DCS &#8211; Producer’s Note 3 &#8211; Basic Flight



Related posts:<ol><li><a href='http://samlaunch.com/2008/08/dcs-producers-note-1-startup/' rel='bookmark' title='Permanent Link: DCS &#8211; Producer&#8217;s Note 1 &#8211; startup'>DCS &#8211; Producer&#8217;s Note 1 &#8211; startup</a></li>
<li><a href='http://samlaunch.com/2008/08/dcs-producers-note-2-abris-gps-system/' rel='bookmark' title='Permanent Link: DCS &#8211; Producer’s Note 2 &#8211; ABRIS GPS System'>DCS &#8211; Producer’s Note 2 &#8211; ABRIS GPS System</a></li>
<li><a href='http://samlaunch.com/2008/09/dcs-producer%e2%80%99s-note-3-basic-flight/' rel='bookmark' title='Permanent Link: DCS &#8211; Producer’s Note 3 &#8211; Basic Flight'>DCS &#8211; Producer’s Note 3 &#8211; Basic Flight</a></li>
</ol>]]></description>
			<content:encoded><![CDATA[<p><!-- Smart Youtube --><span class="youtube"><object width="450" height="400"><param name="movie" value="http://www.youtube.com/v/3D-_kpBE1OY&amp;rel=1&amp;color1=d6d6d6&amp;color2=f0f0f0&amp;border=0&amp;fs=1&amp;hl=en&amp;autoplay=0&amp;showinfo=0&amp;iv_load_policy=3&amp;showsearch=0" /><param name="allowFullScreen" value="true" /><embed wmode="transparent" src="http://www.youtube.com/v/3D-_kpBE1OY&amp;rel=1&amp;color1=d6d6d6&amp;color2=f0f0f0&amp;border=0&amp;fs=1&amp;hl=en&amp;autoplay=0&amp;showinfo=0&amp;iv_load_policy=3&amp;showsearch=0" type="application/x-shockwave-flash" allowfullscreen="true" width="450" height="400" ></embed><param name="wmode" value="transparent" /></object></span><br />
<a href="http://www.youtube.com/watch?v=3D-_kpBE1OY&amp;feature=youtube_gdata">DCS A-10C Warthog -- Producer Note 1 -- A-10C Introduction</a><br />
<br />
Based on Work In Progress (WIP) code from Alpha version.<br />
From:<a href="http://www.youtube.com/profile?user=wagmatt">wagmatt</a><br />
Views:13374<br />
<img src="http://gdata.youtube.com/static/images/icn_star_full_11x11.gif"/><img src="http://gdata.youtube.com/static/images/icn_star_full_11x11.gif" /><img src="http://gdata.youtube.com/static/images/icn_star_full_11x11.gif" /><img src="http://gdata.youtube.com/static/images/icn_star_full_11x11.gif"/><img src="http://gdata.youtube.com/static/images/icn_star_full_11x11.gif"/></p>
<p>View full post on <a href="http://www.youtube.com/watch?v=3D-_kpBE1OY&#038;feature=youtube_gdata">Uploads by wagmatt</a></p>


<p>Related posts:<ol><li><a href='http://samlaunch.com/2008/08/dcs-producers-note-1-startup/' rel='bookmark' title='Permanent Link: DCS &#8211; Producer&#8217;s Note 1 &#8211; startup'>DCS &#8211; Producer&#8217;s Note 1 &#8211; startup</a></li>
<li><a href='http://samlaunch.com/2008/08/dcs-producers-note-2-abris-gps-system/' rel='bookmark' title='Permanent Link: DCS &#8211; Producer’s Note 2 &#8211; ABRIS GPS System'>DCS &#8211; Producer’s Note 2 &#8211; ABRIS GPS System</a></li>
<li><a href='http://samlaunch.com/2008/09/dcs-producer%e2%80%99s-note-3-basic-flight/' rel='bookmark' title='Permanent Link: DCS &#8211; Producer’s Note 3 &#8211; Basic Flight'>DCS &#8211; Producer’s Note 3 &#8211; Basic Flight</a></li>
</ol></p>]]></content:encoded>
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		<item>
		<title>Arma2 &#8211; Sigma Vehicle Pack</title>
		<link>http://samlaunch.com/2010/06/arma2-sigma-vehicle-pack/</link>
		<comments>http://samlaunch.com/2010/06/arma2-sigma-vehicle-pack/#comments</comments>
		<pubDate>Thu, 24 Jun 2010 09:58:32 +0000</pubDate>
		<dc:creator>Webmaster Ross</dc:creator>
				<category><![CDATA[Armed Assault]]></category>
		<category><![CDATA[ArmA2]]></category>
		<category><![CDATA[vehicle pack]]></category>

		<guid isPermaLink="false">http://samlaunch.com/?p=647</guid>
		<description><![CDATA[Sigma kindly allowed the Dev Team over at City Life RPG MOD to port his much loved ARMA 1 vehicle pack over to ARMA 2 which myself, ArMaTeC and Fraser have been spending many hours converting, saving, uploading and testing.
The pretence of us converting this pack was to release them as soon as they are [...]


No related posts.]]></description>
			<content:encoded><![CDATA[<p><i>Sigma kindly allowed the Dev Team over at City Life RPG MOD to port his much loved ARMA 1 vehicle pack over to ARMA 2 which myself, ArMaTeC and Fraser have been spending many hours converting, saving, uploading and testing.</p>
<p>The pretence of us converting this pack was to release them as soon as they are finished to the ARMA 2 community and up to our high standard and the standard Sigma would expect.<br /></i></p>
<p>Click <a href="http://www.cityliferpg.com/addons/cl_sigmaV2.0.rar" target="_blank">here </a> To Download &#8211; Full instructions (ReadMe.txt) and sign file are included.</p>
<p><img src="http://www.cityliferpg.com/addons/sigma_ad.png"/></p>
<p><a href="http://www.cityliferpg.com/addons/sigma_ad.png" target="_blank">http://www.cityliferpg.com/addons/sigma_ad.png</a></p>
<p>
EDIT:</p>
<p>More Links to Download</p>
<p><a href="http://www.armaholic.com/page.php?id=10857" target="_blank"><img src="http://www.armaholic.com/datas/users/3-animation.png" border="0" alt="" /></a></p>
<p><a href="http://www.armedassault.info/index.php?cat=addons&amp;game=1&amp;id=1455" target="_blank"><img src="http://www.armedassault.info/mirrorgen2/8721360.gif" border="0" alt="" /></a> </p>
<p>View full post on <a href="http://forums.bistudio.com/showthread.php?t=100807&#038;goto=newpost">Bohemia Interactive Forums &#8211; ArmA 2 &#8211; ADDONS &#038; MODS: COMPLETE</a></p>


<p>No related posts.</p>]]></content:encoded>
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		<item>
		<title>Lockon: &#8220;Flaming Cliffs 2&#8243; released</title>
		<link>http://samlaunch.com/2010/03/lockon-flaming-cliffs-2-released/</link>
		<comments>http://samlaunch.com/2010/03/lockon-flaming-cliffs-2-released/#comments</comments>
		<pubDate>Fri, 26 Mar 2010 23:33:10 +0000</pubDate>
		<dc:creator>Webmaster Ross</dc:creator>
				<category><![CDATA[Air Combat]]></category>
		<category><![CDATA[LockOn: Modern Air Combat]]></category>
		<category><![CDATA[combat simulation]]></category>
		<category><![CDATA[combat simulator]]></category>
		<category><![CDATA[flaming cliffs 2]]></category>
		<category><![CDATA[lockon]]></category>
		<category><![CDATA[LOMAC]]></category>

		<guid isPermaLink="false">http://samlaunch.com/?p=362</guid>
		<description><![CDATA[The english download version of Lockon: Flaming Cliffs is now available for $29.99.

Features:

 Runs under DirectX 9C
 Improved Mission Editor with trigger system
 New terrain area to include much of Georgia. This will be same map as used in DCS: Blacks Shark. As such the Crimea has been replaced with the addition of Georgia.
 More [...]


Related posts:<ol><li><a href='http://samlaunch.com/2010/01/lockon-flaming-cliffs-2-teaser/' rel='bookmark' title='Permanent Link: Lockon: Flaming Cliffs 2 Teaser'>Lockon: Flaming Cliffs 2 Teaser</a></li>
</ol>]]></description>
			<content:encoded><![CDATA[<p>The english download version of Lockon: Flaming Cliffs is now available for $29.99.</p>
<p><img src="http://lockon.co.uk/img/fc2/11_Bomb_Ballistic.jpg" /></p>
<p><b>Features:</b></p>
<ul>
<li> Runs under DirectX 9C
<li> Improved Mission Editor with trigger system
<li> New terrain area to include much of Georgia. This will be same map as used in DCS: Blacks Shark. As such the Crimea has been replaced with the addition of Georgia.
<li> More detailed terrain to include more ground objects, larger forests, and higher resolution elevation data
<li> Improved clouds
<li> High resolution airfield textures
<li> Improved multiplayer system with embedded game browser
<li> More robust online cheating prevention
<li> New and improved menu system
<li> Numerous new, highly detailed ground units including infantry
<li> More accurate flight data that controls flight performance of player-controlled aircraft. This is true for both Russian and U.S. aircraft.
<li> Improved flight models for all artificial intelligence (AI) controlled aircraft
<li> New, more realistic G-tolerance modeling
<li> Limited 6 DOF cockpits that move up, down and sideways according to maneuvering
<li> Heads Up Dispay (HUD) now modeled as collimated and focused to infinity for all player-controlled aircraft.
<li> New and highly-detailed Su-25 model
<li> Advanced ballistics are implemented for all flyable aircraft, including ricochets of AP rounds
<li> F-15C locked target IFF indication
<li> More realistic ranges, seeker guidance and fuzes for air-to-air missiles
<li> More realistic electronic countermeasure operation and performance
<li> New and improved sound engine
<li> New radio message voice-overs
</ul>
<p><img src="http://lockon.co.uk/img/fc2/08_AI_Helicopters.jpg"/></p>
<p>Forum Announcement:<br />
<a href="http://forums.eagle.ru/showthread.php?t=51310">http://forums.eagle.ru/showthread.php?t=51310</a></p>
<p>More Feature details:<br />
<a href="http://lockon.co.uk/index.php?end_pos=1671&#038;scr=default">http://lockon.co.uk/index.php?end_pos=1671&#038;scr=default</a></p>
<p>Buy here:<br />
<a href="http://lockon.co.uk/index.php?end_pos=1322&#038;scr=shop">http://lockon.co.uk/index.php?end_pos=1322&#038;scr=shop</a></p>
<p>FAQ:<br />
<a href="http://forums.eagle.ru/showpost.php?p=782970&#038;postcount=2">http://forums.eagle.ru/showpost.php?p=782970&#038;postcount=2</a></p>


<p>Related posts:<ol><li><a href='http://samlaunch.com/2010/01/lockon-flaming-cliffs-2-teaser/' rel='bookmark' title='Permanent Link: Lockon: Flaming Cliffs 2 Teaser'>Lockon: Flaming Cliffs 2 Teaser</a></li>
</ol></p>]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>ArmA2 &#8211; ACE 2 &#8211; v1.0 released</title>
		<link>http://samlaunch.com/2010/03/arma2-ace-2-v1-0-released/</link>
		<comments>http://samlaunch.com/2010/03/arma2-ace-2-v1-0-released/#comments</comments>
		<pubDate>Thu, 11 Mar 2010 05:35:01 +0000</pubDate>
		<dc:creator>Webmaster Ross</dc:creator>
				<category><![CDATA[Armed Assault]]></category>
		<category><![CDATA[A.C.E.]]></category>
		<category><![CDATA[ArmA2]]></category>
		<category><![CDATA[modding]]></category>
		<category><![CDATA[total conversion]]></category>

		<guid isPermaLink="false">http://samlaunch.com/?p=299</guid>
		<description><![CDATA[
(editor note: I had to remove a lot of the announcement info for space reasons, so please read the full post referenced at the end of this post)
How to Download/Install A.C.E. (We welcome mirrors for the 7z&#8217;s!)
Bug reporting, feature suggestions, feedback. What information do we need?
Roadmap (Plans, schedules)
Wiki Documentation

All features of ACE and ACEX are [...]


No related posts.]]></description>
			<content:encoded><![CDATA[<p><br/></p>
<p><font face="courier new">(editor note: I had to remove a lot of the announcement info for space reasons, so please read the full post referenced at the end of this post)</font></p>
<li><a href="http://ace.wikkii.com/wiki/Frequently_Asked_Questions_about_ACE2#How_do_I_install_ACE2_and_related_mods.3F" target="_blank">How to Download/Install A.C.E.</a> (We welcome mirrors for the 7z&#8217;s!)</li>
<li><a href="http://dev-heaven.net/wiki/ace-mod2/Bugz" target="_blank">Bug reporting, feature suggestions, feedback. What information do we need?</a></li>
<li><a href="http://dev-heaven.net/projects/ace-mod2/roadmap" target="_blank">Roadmap (Plans, schedules)</a></li>
<li><a href="http://ace.wikkii.com/wiki" target="_blank">Wiki Documentation</a>
<ul>
<li>All <a href="http://ace.wikkii.com/wiki/Features_of_ACE2">features</a> of ACE and ACEX are documented with descriptions and possibly with usage information!</li>
<li><a href="http://ace.wikkii.com/wiki/Frequently_Asked_Questions_about_ACE2#What_is_the_Update_Schedule" target="_blank">Update Schedule</a></li>
<li><a href="http://ace.wikkii.com/wiki/Goals_and_Scope_of_ACE" target="_blank">Goals and Scope</a></li>
</ul>
</li>
</ul>
<p><a href="http://www.arma2.com/images/stories/news/BIS-CommAward09-Medail-ACE.png" target="_blank"><br />
<img src="http://www.arma2.com/images/stories/news/BIS-CommAward09-Medail-ACE-small.png" border="0" alt="" /></a><br />
<img src="http://i263.photobucket.com/albums/ii157/tpM91/ACE%202/ace2teaser_winddef.jpg" width="450"/></p>
<p><img src="http://i263.photobucket.com/albums/ii157/tpM91/ACE%202/ace2teaser_airref.jpg" width="450"/></p>
<p><img src="http://i263.photobucket.com/albums/ii157/tpM91/ACE%202/ace2teaser_muzzleblast.jpg" width="450"/></p>
<p>
<font size="3"><b>What is A.C.E. and what is it not</b></font></p>
<p>A.C.E. for ArmA 2 is a full conversion mod and is based on A.C.E. for ArmA 1, which was based on WGL for OFP.<br />
The WGL and A.C.E 1 roots were &quot;When realism matters&quot;. And with A.C.E. 2 it is no different.<br />
We try to keep a balance between realism and gameplay. We try not to sacrifice either in name of the other.<br />
We try to please as many as possible, but it is simply impossible to please all.<br />
Please feel free to give constructive feedback on our choices.</p>
<p>
<b><font size="3">The Package</font></b></p>
<p>The A.C.E. Package for ArmA 2, at this time, consists out of <b>5</b> building blocks:
<ul>
<li><a href="http://updater.dev-heaven.net/mods/show/973db6b6-a754-11de-b50f-0021855d3b6d" target="_blank">CBA: Community Base Addons</a></li>
<li><a href="http://updater.dev-heaven.net/mods/show/a546d346-a754-11de-b50f-0021855d3b6d" target="_blank">ACE: Core</a></li>
<li><a href="http://updater.dev-heaven.net/mods/show/b1f84534-a754-11de-b50f-0021855d3b6d" target="_blank">ACEX: eXtras</a></li>
<li><a href="http://updater.dev-heaven.net/mods/show/f52a2674-f06f-11de-a9f2-0021855d3b6d" target="_blank">ACEX_PLA: Chinese Expansion, by Fromz</a></li>
<li><a href="http://updater.dev-heaven.net/mods/show/3551246a-ea7a-11de-905c-0021855d3b6d" target="_blank">ACEX_SM: SoundMod (Overriding default ArmA sounds)</a></li>
</ul>
<p>CBA and ACE are a requirement, while ACEX, ACEX_SM and ACEX_PLA are optional expansion packs.<br />
This way, we hope to support our users who have requested smaller mod size, and ability to concentrate on their type of units/vehicles/weapons for countries they like to play with/against.</p>
<p><b><font size="3">Thanks!</font></b></p>
<p>Our thanks goes to everyone involved in our Mod, from Developers to Testers, Contributors to Supporters, PR to Hosters, and Programmer- and Docu-wizards.<br />
Special thanks goes out to our Lead Developer, <b>Rocko</b>, who has devoted most (if not all :p) of his free time and dedication to the mod&#8217;s development.</p>
<p><b><font size="3">Installer, Updater, Patcher</font></b></p>
<p>There have been significant changes to the way we distribute our Mod.<br />
Due to the ever growing sizes of content, and thus installers and updates, we have switched to a realtime patching system, called rSync, which is the core tool of the &quot;Six Updater&quot; Suite.<br />
The software, once installed, can be used to install, update, maintain and repair managed modfolders.<br />
It uses smart technologies to minimize the amount of data that needs to be downloaded, and is a very lightweight and fast protocol.</p>
<p>The technology has been in use for several months by the ACE team, and individual testers aswell as communities.<br />
Documentation will be provided, and support delivered where possible.</p>
<p>Our milestone releases will be available in easy mirrorable 7z files, to minimize the stress on the rsync system, and give people casual means to download the initial install.</p>
<p><a href="http://dev-heaven.net/wiki/six-arma-updater" target="_blank">More Info</a><br />
<a href="http://updater.dev-heaven.net/main" target="_blank"><b>Updater Server Portal</b></a> (incl stats)</p>
<p></p>
<p>View full post on <a href="http://forums.bistudio.com/showthread.php?t=96371&#038;goto=newpost">Bohemia Interactive Forums &#8211; ArmA 2 &#8211; ADDONS &#038; MODS: COMPLETE</a></p>


<p>No related posts.</p>]]></content:encoded>
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		</item>
		<item>
		<title>ArmA2 &#8211; Fast Sea Frame (FSF-1)</title>
		<link>http://samlaunch.com/2010/03/arma2-fast-sea-frame-fsf-1/</link>
		<comments>http://samlaunch.com/2010/03/arma2-fast-sea-frame-fsf-1/#comments</comments>
		<pubDate>Tue, 09 Mar 2010 00:02:21 +0000</pubDate>
		<dc:creator>Webmaster Ross</dc:creator>
				<category><![CDATA[Armed Assault]]></category>
		<category><![CDATA[ArmA2]]></category>
		<category><![CDATA[FSF1]]></category>
		<category><![CDATA[naval]]></category>

		<guid isPermaLink="false">http://samlaunch.com/?p=294</guid>
		<description><![CDATA[

Beta 1 (for ArmAII)
by Gnat



&#8230;. something a little different.
** Features **
- Walkable decks
- Lash down Choppers onto deck
- 2 RHIBs attach and detach
- Railings can be stepped over

- READ README (and in Download) for details.
- Again, not what I would call ArmAII quality, but its the best I can do with time.

DOWNLOADS
Fast Sea Frame &#8211; [...]


No related posts.]]></description>
			<content:encoded><![CDATA[<div>
<br />
<font size="3">Beta 1 (for ArmAII)</font><br />
<b>by Gnat</b></p>
<p><img src="http://members.iinet.net.au/~nrspence/ArmAII/FSF_1.jpg" border="0" alt="" /></p>
<p><img src="http://members.iinet.net.au/~nrspence/ArmAII/FSF_2.jpg" border="0" alt="" /></p>
<p><img src="http://members.iinet.net.au/~nrspence/ArmAII/FSF_3.jpg" border="0" alt="" /></p>
<p>&#8230;. something a little different.</p>
<p>** Features **<br />
- Walkable decks<br />
- Lash down Choppers onto deck<br />
- 2 RHIBs attach and detach<br />
- Railings can be stepped over</p>
<p>
- READ <a href="http://members.iinet.net.au/~nrspence/ArmAII/FSF1_readme_beta1.txt" target="_blank">README</a> (and in Download) for details.<br />
- Again, not what I would call ArmAII quality, but its the best I can do with time.</p>
<p>
<b><u>DOWNLOADS</u></b><br />
<b>Fast Sea Frame &#8211; Beta 1 &#8211; Mar 10</b><br />
<a href="http://www.filefront.com/15765357/gnt_fsf.7z" target="_blank">FILEFRONT</a></div>
<p>
View full post on <a href="http://forums.bistudio.com/showthread.php?t=96295&#038;goto=newpost">Bohemia Interactive Forums &#8211; ArmA 2 &#8211; ADDONS &#038; MODS: COMPLETE</a></p>


<p>No related posts.</p>]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Falcon &#8211; Red Viper &#8211; BFM</title>
		<link>http://samlaunch.com/2010/03/falcon-red-viper-bfm/</link>
		<comments>http://samlaunch.com/2010/03/falcon-red-viper-bfm/#comments</comments>
		<pubDate>Mon, 08 Mar 2010 22:01:02 +0000</pubDate>
		<dc:creator>Webmaster Ross</dc:creator>
				<category><![CDATA[Air Combat]]></category>
		<category><![CDATA[Falcon]]></category>
		<category><![CDATA[Videos]]></category>
		<category><![CDATA[BFM]]></category>
		<category><![CDATA[Red Viper]]></category>

		<guid isPermaLink="false">http://samlaunch.com/?p=198</guid>
		<description><![CDATA[THIS IS A STEP BY STEP TUTORIAL CREATED TO LEARN HOW TO ENGAGE AND ACHIEVE BASIC FIGHTERS MANEUVERS IN A F-16C, BASED ON THE FALCON 4.0 MANUAL.
Part I:

Part II:

Part III:

View full post on Uploads by victoraochoa


Related posts:Falcon &#8211; F16 F4.0+RV HQ Missle Threat Reaction



Related posts:<ol><li><a href='http://samlaunch.com/2010/02/falcon-f16-f4rv-hq-missle-threat-reaction/' rel='bookmark' title='Permanent Link: Falcon &#8211; F16 F4.0+RV HQ Missle Threat Reaction'>Falcon &#8211; F16 F4.0+RV HQ Missle Threat Reaction</a></li>
</ol>]]></description>
			<content:encoded><![CDATA[<p><i>THIS IS A STEP BY STEP TUTORIAL CREATED TO LEARN HOW TO ENGAGE AND ACHIEVE BASIC FIGHTERS MANEUVERS IN A F-16C, BASED ON THE FALCON 4.0 MANUAL.</i></p>
<p>Part I:<br />
<!-- Smart Youtube --><span class="youtube"><object width="450" height="400"><param name="movie" value="http://www.youtube.com/v/ufvuDXuyau8&amp;rel=1&amp;color1=d6d6d6&amp;color2=f0f0f0&amp;border=0&amp;fs=1&amp;hl=en&amp;autoplay=0&amp;showinfo=0&amp;iv_load_policy=3&amp;showsearch=0" /><param name="allowFullScreen" value="true" /><embed wmode="transparent" src="http://www.youtube.com/v/ufvuDXuyau8&amp;rel=1&amp;color1=d6d6d6&amp;color2=f0f0f0&amp;border=0&amp;fs=1&amp;hl=en&amp;autoplay=0&amp;showinfo=0&amp;iv_load_policy=3&amp;showsearch=0" type="application/x-shockwave-flash" allowfullscreen="true" width="450" height="400" ></embed><param name="wmode" value="transparent" /></object></span></p>
<p>Part II:<br />
<!-- Smart Youtube --><span class="youtube"><object width="450" height="400"><param name="movie" value="http://www.youtube.com/v/c8giYks6rEE&amp;rel=1&amp;color1=d6d6d6&amp;color2=f0f0f0&amp;border=0&amp;fs=1&amp;hl=en&amp;autoplay=0&amp;showinfo=0&amp;iv_load_policy=3&amp;showsearch=0" /><param name="allowFullScreen" value="true" /><embed wmode="transparent" src="http://www.youtube.com/v/c8giYks6rEE&amp;rel=1&amp;color1=d6d6d6&amp;color2=f0f0f0&amp;border=0&amp;fs=1&amp;hl=en&amp;autoplay=0&amp;showinfo=0&amp;iv_load_policy=3&amp;showsearch=0" type="application/x-shockwave-flash" allowfullscreen="true" width="450" height="400" ></embed><param name="wmode" value="transparent" /></object></span></p>
<p>Part III:<br />
<!-- Smart Youtube --><span class="youtube"><object width="450" height="400"><param name="movie" value="http://www.youtube.com/v/7Z-4fbNor9I&amp;rel=1&amp;color1=d6d6d6&amp;color2=f0f0f0&amp;border=0&amp;fs=1&amp;hl=en&amp;autoplay=0&amp;showinfo=0&amp;iv_load_policy=3&amp;showsearch=0" /><param name="allowFullScreen" value="true" /><embed wmode="transparent" src="http://www.youtube.com/v/7Z-4fbNor9I&amp;rel=1&amp;color1=d6d6d6&amp;color2=f0f0f0&amp;border=0&amp;fs=1&amp;hl=en&amp;autoplay=0&amp;showinfo=0&amp;iv_load_policy=3&amp;showsearch=0" type="application/x-shockwave-flash" allowfullscreen="true" width="450" height="400" ></embed><param name="wmode" value="transparent" /></object></span></p>
<p>View full post on <a href="http://www.youtube.com/watch?v=ufvuDXuyau8&#038;feature=youtube_gdata">Uploads by victoraochoa</a></p>


<p>Related posts:<ol><li><a href='http://samlaunch.com/2010/02/falcon-f16-f4rv-hq-missle-threat-reaction/' rel='bookmark' title='Permanent Link: Falcon &#8211; F16 F4.0+RV HQ Missle Threat Reaction'>Falcon &#8211; F16 F4.0+RV HQ Missle Threat Reaction</a></li>
</ol></p>]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>ARMA 2 &#8211; Full HD ingame trailer (Nov 08)</title>
		<link>http://samlaunch.com/2010/03/arma-2-full-hd-ingame-trailer-nov-08/</link>
		<comments>http://samlaunch.com/2010/03/arma-2-full-hd-ingame-trailer-nov-08/#comments</comments>
		<pubDate>Sun, 07 Mar 2010 22:29:07 +0000</pubDate>
		<dc:creator>Webmaster Ross</dc:creator>
				<category><![CDATA[Armed Assault]]></category>
		<category><![CDATA[Videos]]></category>
		<category><![CDATA[ARMA]]></category>
		<category><![CDATA[ArmA2]]></category>
		<category><![CDATA[trailer]]></category>
		<category><![CDATA[video]]></category>

		<guid isPermaLink="false">http://samlaunch.com/?p=146</guid>
		<description><![CDATA[







ARMA 2 &#8211; Full HD ingame trailer (Nov 08)

We had to re-upload this video trailer due to a requirements of ESRB agency (rating descriptor added). First ARMA 2 ingame trailer in HD, originaly released in November 2008.


From:
ARMA2official
Views:
67934
    
38
ratings



Time:
04:32
More in
Gaming




View full post on Uploads by ARMA2official


No related posts.


No related posts.]]></description>
			<content:encoded><![CDATA[<div style="color: #000000;font-family: Arial, Helvetica, sans-serif;     font-size:12px; font-size: 12px; width: 555px;">
<table cellspacing="0" cellpadding="0" border="0">
<tbody>
<tr>
<td width="140" valign="top" rowspan="2">
<div style="border: 1px solid #999999; margin: 0px 10px 5px 0px;"><a href="http://www.youtube.com/watch?v=GyEPfLnGWGo&amp;feature=youtube_gdata"><img alt="" src="http://i.ytimg.com/vi/GyEPfLnGWGo/default.jpg"></a></div>
</td>
<td width="256" valign="top">
<div style="font-size: 12px; font-weight: bold;"><a style="font-size: 15px; font-weight: bold;                  font-decoration: none;" href="http://www.youtube.com/watch?v=GyEPfLnGWGo&amp;feature=youtube_gdata">ARMA 2 &#8211; Full HD ingame trailer (Nov 08)</a><br />
</div>
<div style="font-size: 12px; margin: 3px 0px;"><span>We had to re-upload this video trailer due to a requirements of ESRB agency (rating descriptor added). First ARMA 2 ingame trailer in HD, originaly released in November 2008.</span></div>
</td>
<td style="font-size: 11px; line-height: 1.4em; padding-left: 20px;             padding-top: 1px;" width="146" valign="top">
<div><span style="color: #666666; font-size: 11px;">From:</span><br />
<a href="http://www.youtube.com/profile?user=ARMA2official">ARMA2official</a></div>
<div><span style="color: #666666; font-size: 11px;">Views:</span><br />
67934</div>
<div style="white-space: nowrap;text-align: left"><img style="border: 0px none; margin: 0px; padding: 0px;                    vertical-align: middle; font-size: 11px;" align="top" alt="" src="http://gdata.youtube.com/static/images/icn_star_full_11x11.gif"> <img style="border: 0px none; margin: 0px; padding: 0px;                    vertical-align: middle; font-size: 11px;" align="top" alt="" src="http://gdata.youtube.com/static/images/icn_star_full_11x11.gif"> <img style="border: 0px none; margin: 0px; padding: 0px;                    vertical-align: middle; font-size: 11px;" align="top" alt="" src="http://gdata.youtube.com/static/images/icn_star_full_11x11.gif"> <img style="border: 0px none; margin: 0px; padding: 0px;                    vertical-align: middle; font-size: 11px;" align="top" alt="" src="http://gdata.youtube.com/static/images/icn_star_full_11x11.gif"> <img style="border: 0px none; margin: 0px; padding: 0px;                    vertical-align: middle; font-size: 11px;" align="top" alt="" src="http://gdata.youtube.com/static/images/icn_star_half_11x11.gif"></div>
<div style="font-size: 11px;">38<br />
<span style="color: #666666; font-size: 11px;">ratings</span></div>
</td>
</tr>
<tr>
<td><span style="color: #666666; font-size: 11px;">Time:</span><br />
<span style="color: #000000; font-size: 11px; font-weight: bold;">04:32</span></td>
<td style="font-size: 11px; padding-left: 20px;"><span style="color: #666666; font-size: 11px;">More in</span><br />
<a href="http://www.youtube.com/categories_portal?c=20">Gaming</a></td>
</tr>
</tbody>
</table>
</div>
<p>View full post on <a href="http://www.youtube.com/watch?v=GyEPfLnGWGo&#038;feature=youtube_gdata">Uploads by ARMA2official</a></p>


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		</item>
	</channel>
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