Arma2 video by Chazz_BMF:
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Just a little something to show the destruction power of the A-10 in Arma2 please comment / Rate
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Views:
1681 ![]() 39
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| Time: 04:33 |
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View full post on Uploads by blomsterdreng80
Arma2 video by Chazz_BMF:
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Just a little something to show the destruction power of the A-10 in Arma2 please comment / Rate
|
Views:
1681 ![]() 39
ratings |
|
| Time: 04:33 |
More in Gaming |
View full post on Uploads by blomsterdreng80
"This is a beta as I dont have all models. I will not make the missing models myself as I must prioritize my arma2 time..
I am however asking you as community member if you like to help this addon into a signed v1.0?
Proper credit will be given ofcourse, but beware that what you add to this addon will fall under the BIS mlod-license!
Once I have all models I will release v1.0 of this addon and sign it so it can be used in MP. "
andersson
View full post on Bohemia Interactive Forums – ArmA 2 – ADDONS & MODS: COMPLETE
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Awesome gameplay video by Chazz_BMF.
"Just another bit of gameplay….this time using the map Afghan Village from Arma 1. I didnt edit the video other than some sound bites (radio com) and text….it is actual ingame gameplay Enjoy Please rate / comment |
Views:
2736 ![]() 38
ratings |
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| Time: 08:58 |
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View full post on Uploads by blomsterdreng80
Description :
The [R3F] Artillery and Logistic is a mission-script system which revolutionizes the way to play about the logistic and artillery. This system permits to play in a realistic manner and fills a lack in ArmA 2.
The logistic part of the system permits to transport and to position any equipment type (ammo, static weapon, MASH, sandbag, …) by different methods (lift, tow, load in cargo).
The artillery part of the system offers the possibility to the leader of an artillery battery to compute fire solutions (gun orientation, …) according to the forward observer indications. Then the leader of an artillery battery can transmit the fire orders to the gunners. The gunners orient their guns (or mortars) according to the angles of the fire order.
The two systems (artillery and logistic) are released together because they are complementary and it requires only one installation. However it is possible to disable the artillery features and keep only the logistic ones.
Features :
Logistic :
- The player can carry objects and position them exactly as he wants (eg : static machine gun)
- Load/unload equipment in vehicles or containers
- A system of carrying capacity permits a realistic usage
- A large vehicle can transport small vehicles (eg : HMMWV in C130 ou motorcycle in MTVR)
- Tow equipment as an artillery piece
- Lift equipment as a vehicle, a container, an artillery piece, an ammo box, …
- The logistic features of any object/vehicle can be disabled/enabled at any time
Artillery :
- An artillery command quarter which :
- is transportable (logistic system)
- provides access to a realistic ballistic computer (coordinates, adjustments, dispersion)
- permits to send fire orders to gunners (gun angles, ammo type, …)
- serves as source of ammunition for artillery pieces nearby (100m)
- An interface when you’re aboard an artillery piece wich permits to :
- read the azimuth and elevation of the gun (or mortar)
- consult the fire orders
- reload the ammo if an artillery command quarter is nearby
- The artillery system can be removed to keep only the logistic system
View full post on Bohemia Interactive Forums – ArmA 2 – ADDONS & MODS: COMPLETE
oyman has released a pack of armored tractors for Armed Assault, over at the Bohemia Interactive forums.

Looks great for a farmer’s revolt mission, LOL!
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